student1btn.addEventListener(MouseEvent.MOUSE_OVER, student1btn_function);
function student1btn_function(event: MouseEvent): void {
trace("Moused over");
gotoAndStop("2");
}
As you can see when the person rolls over this button it goes to the next frame. For some reason it is just not working in HTML 5 canvas. I know the javascript code is different and I have tried it a million ways and I do not even get any errors when I publish and I even uploaded it to a server to see if it worked from there. NO LUCK. I want this content to be viewable on all devices. PLEASE HELP.